I am a person of many loves.
I love bad puns and good collaborators. I love advocating…for quality, for stakeholders, but mainly for my teams. I love efficiency and finding ways to clear away monotonous processes to focus on real creative work. I love a challenge. I love stepping outside of my comfort zone and learning something new (preferably everyday).
18 years of my career were at Blizzard Entertainment, the last 11 of which were spent working in both Community Development and Marketing teams, sometimes in Visual Design, others in Motion and Capture. During that time, I’ve worked on campaigns for (and sometimes directly on) over 19 AAA games, but mostly Hearthstone, World of Warcraft and most recently Overwatch 2.
Having had the chance to travel all over the world, I can unequivocally say there’s nowhere quite like home…if for no other reason, no one does Mexican food (in the U.S.) quite like Southern California. I’m a huge nerd. I love TTRPGs, Final Fantasy, Star Wars, Minecraft and LEGO.